ENTRIES TAGGED "gamification"

Digital publishing and the loss of intimacy

The cognitive overhead involved in reading a book has increased tremendously

Reading used to be an intimate experience. Even Amazon, the pioneer in digital publishing, branded its Kindle with a child reading alone under a tree. Books were specially designed to disappear into the background as much as possible, helped by a laundry list of conventions as to language, punctuation, format, and structure, thus allowing readers to direct all their attention and cognitive powers to the text at hand.

The first digital platforms made a decent job of emulating the traditional experience. Certainly, the overhead of managing an Amazon account is something readers could do without, but allowances had to be made. Black text on a white screen was still the reference, and great pains were taken to ease users into this new experience: options were few, and the physicality of the book was heavily reflected in the shape and size of the device.

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