Pirates Convince Game Developer to Drop DRM
Mac Slocum
August 14, 2008
| Permalink
| Comments (0)
|
Listen
"Why do people pirate my games?"
Game developer Cliff Harris recently posed this question on his blog and the onslaught of responses caught him (and his blog host) by surprise. Harris offers some interesting conclusions, but most notable is this passage on digital rights management (DRM):
People don't like DRM, we knew that, but the extent to which DRM is turning away people who have no other complaints is possibly misunderstood. If you wanted to change ONE thing to get more pirates to buy games, scrapping DRM is it. These gamers are the low hanging fruit of this whole debate.
Harris says his company will no longer use DRM on its games.
Related Stories:
- Author Paulo Coelho Illustrates the Upside of Openness
- Putting Ebook Piracy into Perspective
- Piracy is Progressive Taxation ...
- 30 O'Reilly Titles Now Available as Ebook Bundles
- Rhapsody Courts Apple Crowd with DRM-Free MP3s
- Stay Connected
-

TOC RSS Feeds
News Posts
Commentary Posts
Combined Feed
New to RSS?
Subscribe to the TOC newsletter. 
Follow TOC on Twitter. 
Join the TOC Facebook group. 
Join the TOC LinkedIn group. 
Get the TOC Headline Widget.
- Search
-
- TOC In-Depth
-
Impact of P2P and Free Distribution on Book Sales This report tests assumptions about free digital book distribution and P2P impact on sales. Learn more.
The StartWithXML report offers a pragmatic look at XML tools and publishing workflows. Learn more.
Dive into the skills and tools critical to the future of publishing. Learn more.
- Tag Cloud
- TOC Community Topics
-



Leave a comment